Le jeu de Bésique, comme joué en Haïti

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Le jeu de Bésique, comme joué en Haiti

Post by admin » Mon Dec 13, 2004 10:46 pm

Sent to us by P. Isaac

Bésigue - The Card Game
(How it is played in Haiti)

The card game of Bésigue originated in France in the 1860s and was in vogue during la Belle Epoque. The game was soon taken up by the UK where it was called Bezique and became extremely popular. It originally required only 64 cards; later there were variations for three players with a 96-card pack and for four players with 128 cards. Pinochle is similar and is probably derived from bésigue. There are at least six forms of the game and these variations mostly depend on the number of players participating. The six deck bésigue, also called Chinese Bezique, was reported as being the favorite game of Winston Churchill. In Haiti, where it is still a popular game, it is most often played using a 128 cards deck by two, three, or four opponents or two opposing teams of two players each. When two teams are playing, the partners sit on opposing sides of the table and are not allowed to reveal their hands to each other, or exchange cards, or coach each other. One of the partners is charged with keeping track of the team's cumulative points.

The Deck
It is comprised of 4 normal packs of cards with all the twos, threes, fours, fives and sixes removed, leaving only the seven upwards to the ace (high). The cards in each suit rank ace, ten, king, queen, jack, nine, eight, seven.

Distribution of the cards
The dealer, picked at random, shuffles the deck and deals to each player nine cards, 3 by 3. The players take turns at dealing. The remaining cards, face down, become the stock. Trump suit is determined by the first marriage (king and queen of the same suit) declared.

A variation for declaring trump is for the dealer to turn over a card from the stock and place it at the bottom of the stock. The suit of the turned-over card then becomes trump. If the turned-over card is a seven, the dealer automatically gains 10 points. The turned-over card stays at the bottom of the stock and is picked up by the last player to draw a card. A player who has been dealt a 7 of trumps or has obtained it from the stock may swap the 7 for the turned-over card. He may do so only after winning a trick. The player would then include the new card in his game and score 10 points.

The Play-Off
The non-dealer (in a two opponents game) or the player to the left of the dealer starts by leading a card and the other players can play any card they please as following suit doesn't apply until the stock is exhausted. The play usually rotates in sequence starting from the player sitting directly left of the dealer. Any card higher than the original lead card and in the same suit will win the trick and any trump card will win unless the lead card was also a trump and valued higher. The winner of a trick leads to the next trick after first drawing the top card of the stock. The other players, starting from his left, each draws one card from the stock. Play continues with nine cards to a hand until the stock is exhausted.

Once the stock is finished, each player picks up from the table his respective cards used to declare melds, and continue with the final stage of the game. The final eight tricks must follow suit and a player must play a winning card if he is able. If he has no cards of the particular suit lead in his hand he must play a trump, if he holds any, and attempt to win the trick. The cards played to each trick are gathered by the winner and placed face-down in a pile, at their side. These cards play no further part in the round except at the end when tens and aces are counted as 'Brisques' and score ten points each.

Declarations can only be made after winning a trick. When playing with a partner, as in a team, either partner or both may declare after the team has won a trick.

Acceptable melds are all based on the following guidelines:
Meld - Formation - Points

7 d'atout
Seven of Trumps - Exchanged for Exposed Trump card or played to win a trick. - 10pts

Common Marriage - King and Queen of the same suit - 20pts

Marriage d'atout
Royal Marriage - King and Queen of Trump suit - 40pts

Bezique - Queen of Spades and Jack of Diamonds - 40pts

Carré de valets
Four Jacks - One from each or same suit - 40pts

Carré de dames
Four Queens - One from each or same suit - 60pts

Carré de rois
Four Kings - One from each or same suit - 80pts

Carré d'as
Four Aces - One from each or same suit - 100pts

Quinte majeure
Royal Sequence: Ace, ten, King, Queen, Jack of Trump suit - 250pts

Rules for Declarations:

1. Melds must be placed face up on the table in front of the player in order to score. The cards must remain on the table until played to tricks or until picked up for the final stage of the game when the stock is finished.

2. Only one declaration is allowed after winning a trick. When playing with a partner, both may declare regardless of which one won the trick.

3. No card already used in one meld may be added to a second, similar meld. For example a Queen of ♠ used to form a marriage cannot be paired with another King of ♠.

4. A card may be used as part of a different meld from the one already declared. The Queen of ♠ mentioned above can still be added to other Queens to form the declaration Four Queens and may be added to a Jack of ♦ to form a Bésigue. Once used to form a Four Queens declaration, it can not be used with other extra Queens to form another Four Queens declaration.

5. Once a declaration has been made, the face-up cards are available for playing to tricks or to form new melds. Once played to tricks and relinquished to the pile, they are no longer available to form melds.

The goal is to score a maximum number of points by forming and declaring scoring 'melds' and by winning brisques. A typical game is played to a maximum of 1000 points. For convenience, other maximums may be agreed upon by the players before the start of the game.

Scoring can either be done using Bésigue markers, a cribbage board (each hole representing ten points), or a paper and pen. For convenience, each player or team is responsible for keeping track of his score.

Scores for melds, swapping the first seven of trumps and playing the other seven of trumps to win a trick, are all written down at the time they are scored. Scores for brisques are added up at the end of each round. The winner of the final trick of each round scores an additional 10 points.

Any player caught holding more than nine cards at a time automatically loses the game.

Any player caught failing to follow suit or failing to attempt taking a trick after the stock is exhausted section of the game automatically loses the game.

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Post by admin » Mon Dec 13, 2004 11:29 pm

Pami divès amizman moun te konn jwi nan kominote ou tap viv la, ki enpòtans yo te bay jwèt bezig la?

Lemane Vaillant

Post by Lemane Vaillant » Tue Dec 14, 2004 5:58 am

Cher Guysanto,

J'ai appris à jouer le Jeu de cartes Besigue à Port-au-Prince très tôt dans mon enfance à l'Avenue Magloire Ambroise ( Bloc compris entre les Ruelles Romain et Chavannes, près du Pont Durand et de Faubourg Salomon).

Ceci entre 1961 et 1968.

Nous étions nombreux comme Jeunes écoliers sur ce Bloc de l'Avenue Magloire Ambroise. J'y passais toutes mes vacances de Noël, de Pâques et d'été tandis que j'allais à l'école au Cap-Haitien.

Nous jouions tous au foot-ball, très doués, au Stadium / Gymnasium . Mais nous trouvions du temps pour le jeu de cartes Besigue en association de deux ou "Chyen manje Chyen".

Nos règles étaient strictes et nos parties de jeu assez tendues, d'autant qu'il y eut des sanctions sévères et humiliantes pour les perdants.

Dans mon quartier d'habitation sur la Place du Sacré-Coeur au Cap-Haitien, je fus celui qui, tout enfant, introduisit et montra aux ainés du qu
artier à jouer au Besigue.

A un certain moment, parmi nous, le Besigue fut plus populaire que le Damier, le Casino, le Poker, le Trois Sept, le Solitaire, que le Domino ou que le Jeu d'échecs.

By the way Guysanto: As-tu oublié de mentionner l'association du Joker aux points des quatre cartes de 40, 60, 80 et 100?

Salut et Merci Guysanto, pour ce rappel des Jeux favoris de notre enfance, quand nous n'eûmes pas encore le Nintendo ..

Lemane Vaillant
Toronto, le 14 Décembre 2004 .

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